Programming for Early Childhood
Please read this book to learn more about library outreach. This book will cover the following topics:
- Overview of Early Childhood Programming
- Screen Time Guidance for 0 - 5
Overview of Early Childhood Programming
Library programming can take many shapes and forms, but it is important that you design programming to fit with the goals of your library, as well as your community’s needs. If available, you can refer to your library’s strategic plan, as that often serves as the long-term road map for where a library is hoping to go. Some common library programs for children aged 0 - 5 include (but are not limited to) the following:
- Baby Storytime
- Music and Movement
- Art
- Toddler Storytime
- Preschool Storytime
- STEM Activities
- Free Play Time
- Family Storytime/Sensory Storytime
In the course Workbook you will find an outline to help you design a program and give you some starting questions to help you brainstorm. Feel free to also do some internet searching - a quick Google search can introduce many great ideas from other libraries that can serve as inspiration for your own planning purposes.